![]() “The game is a series of short stories, each with their own theme and experience. What is the current state of the Early Access version? Further Steam integration (like the workshop) is something we may also consider.” Before the game is considered complete we plan to add achievements, full PC settings, accessibility options, controller support and cloud saving. We want to overhaul some of the weaker audio moments and add more music/voice-over while keeping the game true to its roots in terms of feel and functionality.įinally, there are a number of quality of life features that are expected from by PC/Steam community and we want to ensure that The Baby in Yellow meets these expectations. ![]() We want to raise the bar of the Steam version using our AAA background prior to forming Team Terrible, to make creepier environments, moodier experiences and a scarier baby!Īudio is another aspect we hope to improve on in the full Steam version. The current PC version is mainly limited by development in parallel with mobile. We are also aiming to improve the graphical quality by upgrading to Unreal Engine 5, increasing texture fidelity, overhauling the lighting system and adding more dynamic elements to the world. This may include new areas, gameplay features and story events similar to the other Acts of the game. “For the full version we plan to add the last major chapter to the game, bringing the story to it's conclusion and answering questions about the fate of the babysitters and The Baby. How is the full version planned to differ from the Early Access version? ![]() We also want to improve the visual fidelity of the game, provide a number of quality of life features and add many more unique gameplay experiences.Ĭurrently we don't feel the game is fully representative of what the final product will look like on PC and we want to work with the community to improve the experience before we consider the game to be complete.”Īpproximately how long will this game be in Early Access? Unfortunately, as revealed by director Francis Lawrence, the reason the I Am Legend twist ending was changed to the more heroic one seen in theaters after test audiences had intensely negative reactions to an ending that paints Robert Neville as the villain.“Following the viral success on mobile, we want to bring the game to Steam, but The story of The Baby in Yellow has not finished being told! We plan to add additional chapters to explore more of the world of The Baby and bring the narrative to a satisfying conclusion. While the alternate I Am Legend ending is still far from the book, it's much closer in spirit, as Neville learns that he isn't quite as righteous as he thought. The narrative may be closer to the I Am Legend novel in terms of Robert Neville dying, but it arguably misses the philosophical point of a story that's about morality more than it's about zombies. The theatrical ending to I Am Legend was controversial among fans of Richard Matheson's novel, however, as they felt it failed to thematically capture what made the ending to the book so poignant. Ultimately the final ending for I Am Legend was chosen based on audience reception, with the "Will Smith dies" scenario being responded to most favorably. The theatrical cut made several changes from early drafts, including a version in which I Am Legend 's dog survives. The I Am Legend alternate ending wasn't used in the final cut for multiple reasons.
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